Notes about game settings which greatly affect memory and performance.
------------------------------------

Map Size:  Because the number of environmental objects and the worst case time of path finding increases quadratically with the map size, increasing the map size can affect game performance a lot.  It also uses a lot more memory.  A huge map size requires 7 MB of memory for the map data alone, while the normal map size requires about 3 MB.

Trees:  This controls how many trees are on a map.  The more trees, the more units the game has to draw and test bullet collisions with.  Each tree is destroyable and can provide cover for your units, so they are a tacticle advantage.  I wouldn't mess with this at all, only lower it if you are experiencing slow performance.

Particles:  If you have a fast Pocket PC (600mhz or higher) and a QVGA screen, you can probably set this to High.  The high setting will draw some really cool black smoke effects.

Idle Sounds:  This enables sounds for all units on the screen (trucks engines, building sounds) and effects memory usage and performance since more sounds are playing.  I suggest leaving this off.

Population:  I don't suggest going over a population of 100 unless you have at least a 600mhz processor and have only 2 Players.


If you are running out of memory when starting a game try the following, do one at a time then test the game to see if any progress is made.
------------------------------------

PDA/Device Settings:

Check your memory settings.  If you have at least 25 MB of free Program Memory then continue with the Game Settings below.  If not move the memory slider so 15 MB or more is showing under Program Memory.
Close all running programs using the Task Manager.
Remove any old unused programs that occupy your main storage memory.
Make sure the game is not installed the same memory as program memory.
Soft reset your device, this will clear all used program memory and defragment it.

Game Settings:

Turn the sound option Stereo off.
Decrease the map size.
Set number of players to 2.
Turn Idle and Voice sound options off.
Set the Music Volume to 0.
Set the Graphics Options Trees to 0.
Set the Graphics Options Particles to Off.
Set the Sound Effects volume to 0.
Set cached blit to off the restart the game.


Minimum Memory Settings
------------------------------------

The absolute minimum for the game to run is about 8-9 MB of free memory, set all options as suggested above and set the map size to tiny.

AUDIOVOX SMT5600
I personally have this phone and it has very little free program memory, open the task manager application to see how much you have, after a soft reset (toggling the power) you should have 10.5 MB of memory which is enough to run the game with the following settings.

10.5 MB Settings
Sound and Music on
Voice on
Trees 0.2
Particles Medium
Map Size Small
Cached blit off

If you still can't get it working please send the log.txt file in the games directory to support@isotope244.com and I may be able to help you out.


High quality sound and music mod
------------------------------------

Because of the limited storage space on mobile devices the default sound and music sampling rate is very low to reduce the install size.  If you have extra room and want higher quality audio you can copy the Desktop PC sound and music files to your mobile device for higher quality sound and music.  To do this install the demo OR full version for the PC, then explore to the games install directory.  For sound copy the sound.zip file to your mobile device and overwrite the old ones in the games directory.  For music copy the *.ogg files in the music directory to your mobile device.  WARNING:  Using the higher quality music will not effect game performance or memory usage, but using the higher quality sound will, since all sound samples are preloaded into memory, be sure you have at least 25 MB of free program memory before doing this.

END